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> : For an animation, you could place a tiny sphere around your camera with a
> : contrast filter texture.
> Explain please?
I think he's refering to a sample scene shipped with POV:
<Your POV Directory>/scenes/textures/pigments/transmitfx.pov
Author: Rune. Should have guessed that :)
HTH,
Florian
--
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/
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